Evaluation of a soft skills serious game educational methodology in an industrial branches technical training program
نویسندگان
چکیده
Abstract The technical training of the industrial branches sometimes shows important shortcomings new graduates in and practice analytical skills, high-level critical thinking, communication teamwork understanding engineering business practice. Gamification, understood as application design elements game principles context achieving learning outcomes, acquires a remarkable dimension relevance. In this context, job is focused on designing, developing, measuring results module including gamification. This taught an experimental course aimed at group with heterogeneous educational level whose all its members play role team leader manufacturing industries. promoted by Aragon (Spain) Government, Automotive Cluster Association, Caar. work carries out methodology evaluation project for soft skills problem solving conflict resolution module, through For evaluation, discussion carried methods gamified training. allows to obtain significant used relation heterogeneity group. study draws conclusions about methodology, validity efficacy method, model relationship between training, experience results.
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ژورنال
عنوان ژورنال: IOP Conference Series: Materials Science and Engineering
سال: 2021
ISSN: ['1757-8981', '1757-899X']
DOI: https://doi.org/10.1088/1757-899x/1193/1/012128